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Homemade Turrets

This is addon for Automated Turrets mod. It adds craftable Homemade Turrets and parts for it, has lots of setting for server owners and much more.

Mod Includes:
- Homemade Turrets System
- 1 Homemade Turret and 1 "Kit" for it
- 5+ parts with crafting for Homemade Turret
- Special military Tablet to control Homemade Turret

You can find KitsConfig.json in your server profile/AutomatedTurrets folder.

In this config you can change:
- Locking Distance
- Hit Chance
- Battery Consumption Coefficient
- Define If Players can be Targets
- Define If Zombies can be Targets
- Define If Animals can be Targets
- Define If Homemade Turrets use Explosive Ammo
- Define If Homemade Turrets can be destroyed
- Define If Not Owner can turn on/off Turret and change Players in Turret Friendly Players List
- Define What Rifles can be attached and used by Homemade Turret

You can find configuration files in INFO folder and:
- classNames file
- type.xml file

Tactical Military Tablet - special item for editing setting Turrets by players.

Brief explanation:
Turret State: Not Ready / Not Working / Working -> Indicates if the Turret is ready for use (if all items are connected, there is a battery charge and there are correct ammo). If the turret is ready, it shows the status of the turret - Not Working or Working.
Powerbank Power: 0-100% -> Shows the remaining percentage of the main battery.
Remaining Ammo: 0-999999 -> Shows how many ammo of the correct type are in the Turret's Ammo Box
TGP Power: 0-100% -> Shows the remaining  percentage of the TGP 9v Battery.

Gun: Not Connected / Connected -> Shows if Rifle connected to the Turret or not
TGP: Not Connected / Connected -> Shows if Targeting Pod connected to the Turret or not
Ammo Crate: Not Connected / Connected -> Shows if Ammo Box connected to the Turret or not
Powerbank: Not Connected / Connected -> Shows if Powerbank connected to the Turret or not

Shooting Speed: 60-999999 -> Shows the rate of fire of the weapon connected to the Turret. If the weapon is set to single mode (Semi-Auto/Burst), then the value will be 60.
Ammo: "Ammo ClassName" -> Shows what type of ammo the weapon connected to the Turret uses.
Players Are Targets: False / True -> Shows if players are targets for the Turret.
Zombies Are Targets: False / True -> Shows if zombies are targets for the Turret.
Animals Are Targets: False / True -> Shows if animals are targets for the Turret.

Turret Health: 0-100% -> Shows current health of the Turret in percentages.

Buttons Section:
Turn ON/OFF Turret -> Turns On/Off Turret.
Friendly Player: Add / Remove -> Add or Remove Player From Friendlies List of the Turret.
Toggle Targets: Players/ Zombies / Animals -> Toggles If Players/Zombies/Animals are targets for the Turret.
(This Button Section only visible for Owners if setting NonOwner turned off. Same with Toggle Players/Zombies/Animals buttons)

Repair: 
Turret and most of items can be repaired with Blowtorch.

Crafting:
Surveillance camera + Circuit Board = Targeting Pod without Wiring
Targeting Pod without Wiring + Electronic Repairing Kit = Targeting Pod

Turret Assembly:
To Assemble Homemade Turret you need to find Metal Scrap. Then place it anywhere you want and "Weld Homemade Turret" with Blowtorch (You can "Unweld Homemade Turret" back to Metal Scrap).
After that you can start assembling Homemade Turret. You will need: any suitable Rifle, Targeting Pod, Ammo Box and Powerbank.
Than you need to put ammo inside Ammo Box and after that you can start Turret with Military Tactical Tablet.